![]() It took a long time to restore the potency of the Cyth juice. They had also sold to the Cyth special tablets which nullified their fluid, making many of the Cyth's psionic abilities ineffective. Much of the Skirineen's cloaked armada massed against the unprepared Maug, defeating them in battle after battle. Large polluting bombs decimated some bordering Uva Mosk planets, severely intimidating the reclusive Uva Mosk. Several space fighters also flew over a couple Re'Lu planets, filling the air with a deadly gas that killed many Lu'ite beasts. When ChCh-t soldiers tried to rescue their Mother Queen the Skirineen cut off a piece of her and sent it back to the ChCh-t. A strike force invaded the ChCh-t regal hive, capturing the Mother Queen and holding her hostage. These trading bases all attacked their host races simultaneously. Skirineen scientists were also evaluating each race, trying to discover weaknesses they could exploit. Each base had a secret contingent of cloaked war craft. Secretly the Skirineen were plotting against all the other beings. Too much bloodshed had happened during the Quadra Wars, and no race wanted to provoke another conflict. However in the interest of intergalactic peace these races all traded with the Skirineen, hoping that eventually trade income would improve. ![]() Much frustration happened at these markets. The Skirineen were (and maybe still are) ruthless traders that paid little and charged much. Trading with the Skirineen turned out not to be a prosperous enterprise. They tried to set up a base in Uva Mosk territory, but the Uva Mosk refused to grant them the right to place a base in their region of the galaxy. ![]() They ignored the Tarth, explaining that they did not have the resources to commit to a base inside their empire. Cyth, Maug, and Re'Lu all had major bases. Another station was established in the ChCh-t main system. A station was first set up on Mars, a world in the Human home system. They set up small trading space stations in most parts of the known galaxy. They claimed that they were peaceful and that they had been monitoring the space traffic in this part of the galaxy, explaining they had several goods for sale. This devious race first introduced themselves less than fifty years ago. Any species that is in Skirineen space must be eliminated.All that a Skirineen sees becomes the property of the Skirineen Empire.All Skirineen believe in their philosophy of domination called Galactic Qua. The debris made a white ring around the Earth that still exists to this day. "We begin." The Supernova Warheads sped to Earth's moon, blasting off a quarter of it. They sent only one message to the shocked Humans. They get supplies from seemingly nowhere.įrom "DEADLOCK: PLANETARY CONQUEST PART II: COLONY LEADER’S GUIDEBOOK" p.Advanced custom game options and planet generation provide high replayability and depth of play.Engage in tactical combat with a wide variety of land, air and sea-based military units.Choose to command the human or one of six other alien races, each with unique strengths, weaknesses, and needs.Every decision you make will determine the ultimate fate of your people, your empire, and your survival. ![]() Devise the perfect strategy of diplomacy, intimidation and warfare. In Deadlock, an intense turn-based strategic simulation, seven races colonize a virgin planet, but only one will survive. All past allegiances have been cast aside in the fever for this world. Other ships are also scanning the planet's surface, choosing the landing site for their colony. The select group of colonists orbiting with you are prepared both to build a strong colony and to defend it to the last stone. Your colony ship is ready, equipped with all the basics you need to settle this planet. Beneath you floats magnificent, untamed Gallius IV, a terran world newly discovered in this disputed part of the galaxy.
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